User blog:Ayleria/Quest Area Page Template

Most quest pages will follow the same format as other quest pages. As the amount of stages and what is in them varies between quests, the entire page cannot be templated and will need a bit of extra work.

Infobox

 * area = The name of the area chapter, as displayed on the stage list.
 * areaNum = The area number based on its appearance in the chapter.
 * chapter = The chapter the area is located in.
 * previous = The previous area's name, even if the previous area was in the previous chapter.
 * next = The next area's name, even if the next area is in the next chapter. If it is unknown, leave blank.
 * stages = The number of stages within the area.
 * stamina = The total stamina cost from all stages within the area.
 * hs = The total hero stones gained from the area. Note the typical number is 1x the area + 1x each stage + any bonus hero stones.
 * rewards = The rewards given for completing the area, linked if possible. Hero stones do not need to be included here since they are included in the hs variable.  Leave blank if the rewards are not available or if they are only stones.
 * element = The area element. If more than one is present, use Multi.
 * bonus = The bonus information, either using one of the following templates plus Mon/Wed/Fri, Tue/Thu, Sat/Sun PM, or other similar formats.

Bonus Templates:
 * LP x1.5
 * LP x2
 * EXP x1.5
 * EXP x2

Overview
Under the infobox code, the overview will be present. Here, the area description on the stage list is displayed, as well as a repeat of the stage list form the Quest Chapter. Any guests will also be displayed.

Overview
OVERVIEW TEXT

Guests

 * OVERVIEW TEXT = The description of the area, based on what is shown in the stage list.
 * STAGE TITLE = The title of the stages, in order of first appearance. This may be backward from how they are displayed in the quest campaign since newer quests appear at the top, while the first stages appear at the bottom.
 * STAMINA = The amount of stamina for the stage.
 * BATTLES = The number of battles for the stage.
 * UNIT = The unit for the guest character. Multiple guests can each be added on a new line.

The number of stages varies, so copy the STAGE TITLE 2+ rows as needed into the ... section. Do the same for the Unit Display part if necessary for more guests.

If NO guests are present, remove the entire Guests line and down.

Stages
Each stage will be given a heading based on the title. Below, the enemy information and drops will be displayed.

STAGE
Enemies:

Drops:


 * STAGE = The name of the stage.
 * waves = The enemies that appear on each battle wave. In the format # - # - # - etc.  In the case of varying waves, use a #/# for that wave.
 * enemies = A linked list of enemies. Separate each individual one with a comma.
 * boss = A linked boss list, separated similarly to enemies.
 * slash = Any slash drops.
 * thrust = Any thrust drops.
 * shot = Any shot drops.
 * bash = Any bash drops.
 * spell = Any spell drops.
 * armor = Any armor drops.
 * material = Any material drops, such as orbs or metals.
 * unit = Any unit drops, linked with
 * other = Any other sorts of drops, such as Guardian Summon Tickets.

Transcripts
Transcripts will be uploaded to Category:Transcripts by date. If the story is recently updated, then the transcripts will be the most recent date. Simply copy and paste the appropriate transcripts to their sections.

For the Chapter page:

AREA NAME Start
text

AREA NAME End
text

Simply title each section by their AREA NAME Start and AREA NAME End. If there is a third section included, it may be Mid or Epilogue depending on where it was located.