Glossary

General
<50% and >50% or 2x: Leader skills of type “Boost ATK by x% when under/at 50%+ HP.” (See All Boosters)

4x leads: Using a leader and a friend both with leader skills of type “Boost ATK by x% when under/at 50%+ HP.”

Active: Active Skill, the skill that requires LC to use.

All Lead: See also Rainbow. Leader skills that give boosts to all unit types. (See All Boosters)

All Changer: Unit that changes all tiles to a single type of tile.

AOE: A unit’s arte that attacks all enemies. (See Category:Has AoE Arte)

Arena: Soul Arena

Ares: Ares Realm

Arte Healer: See also Vamp. A unit whose arte will return damage dealt as HP. (See Arte Healers)

ATK: A unit’s base damage dealt to enemies.

Banner unit: See also Featured Unit. The units advertised in the banner that are not part of the Common Summon Pool.

Base Stats: The stats of a unit before accounting for herbs or passives.

Bazooka: Gardina SR elemental weapons.

Bell: Bash and spell, used in conjunction with describing leader skills.

BF Weapons: Weapons from the Brave Frontier Collaboration that give elemental damage reduction.

Bride Ring: Bridal Memories, a strong offensive gear capable of being equipped on all unit types, but is classified as armor. Often equipped on non-Slash mystic arte users due to its passive.

Brush: Schreibpinsel SR elemental weapons.

Centaur: Boss, found in the Ares Realm and Key of Weapon, stages, are known for their diagonal freeze attack.

Cerbs: Cerberus bosses found only in the Ares Realm, known for their status effects attacks, foremost the freeze status effect. They are difficult to defeat because of a hit-all tile attack.

Clash: Clash Events or units obtained from clash events.

Corina: Corina Mountain Road, a stage with high EXP/stamina gain. EXP is x1.5 on Monday, Wednesday, and Friday.

Cutoff: The mana obtained by the last player in the highest tier of ranks in a Soul Arena.

Delayer: A unit whose arte will delay an enemy or enemies for a certain number of turns. (See Delayers)

Double Tile Changer: Sometimes referred to as 2>1 tile change. Unit that change two types of tiles to another.

Dragon: The typical enemy boss of Soul Arena, but can be found in other areas. They usually hit hard and attack every turn after their initial turn countdown when in Soul Arena.

Elemental SR Weapons: Sometimes referred to as the prismatic series. Elemental SR weapons of each type found in Key of Weapon.

Featured Unit: See also Banner unit. The units advertised in the banner that are not part of the Common Summon Pool.

Finisher: Link Finisher. Accompanied by a number to indicate the level of Link Finisher.

Finisher: Can also refer to the unit equipped with a MA intended to deal the significant damage of a boss fight.

Finisher Count: See also Kill count. Number of enemies a unit has defeated, typically to obtain a passive.

Force: Forcefulness. Accompanied by a number to indicate the level of Forcefulness.

Gacha: Summons. Derived from “Gashapon”, refer to a limited time pool containing different characters you can summon using stones.

GE Weapons: Weapons from the forthcoming God Eater Collaboration that have strong offensive passives.

Global: The World Wide version of Tales of Link encompassing the EUR/CAN/CHN/TWN/USA localizations.

Gravity: Refers to an Active Skill that inflicts damage as a percentage of the enemy's current health; units with skills of this type inclide (Hot-blooded Punk) Stahn and (Bladerang Meastro) Malik. Grind: Playing a stage or stages over and over again rapidly to accumulate EXP/Weapons/Mana, etc.

”Hawk” or “To Hawk”: To use hawk units to Limit break another unit.

HoH: - Hell or Heaven difficulty.

HP: A unit’s maximum hit points.

Japan/JPN/JP: The Japanese version of Tales of Link.

Kill Count: See also Finisher Count. Number of enemies a unit has defeated, typically to obtain a passive.

King ME: A king Mana Eater, only available on EXTREME stage of SA.

KoW: Key of Weapon, a Key stage used to farm gear from the chosen type and evolve materials.

Kush: Kusharama SR elemental weapons.

LB: Limit break of a Unit or Gear.

LB: Link Boost. Accompanied by a number to indicate the level of Link Boost.

LC: Link Counter, needed to activate skills.

LF: Link Finisher. Accompanied by a number to indicate the level of Link Finisher.

Liches: See also Reapers. Boss, commonly refers to the version found in Weapon Keys, typically attacks with status effects such as poison, sleep, and arteseals.

MA: Mystic Arte

Malik: Key of Malik, a Key stage used to increase Finisher/Kill Counts.

ME: Mana Eater(s). This mainly refer to Rare ME, but there are also Normal ME.

Metal/Ingot/Ore: Metals are gear intended to be sold for gald.

Missions: Missions

Nodus: Wingblade Nodus, a powerful slash weapon.

OLA: Overlink Arte

Orb: See also Sphere. Spheres give more exp when fusing items.

Prince ME: A prince Mana Eater, which is rare to find.

PSV: Passives, extra skills a unit can obtain.

Rainbow: See also All. Leader skills that give boosts to all unit types. (See All Boosters)

To rank: To finish a Soul Arena with a rank within the top tier of rank prizes.

Rank Up: The act of repeatedly completing high EXP stages to increase Account Rank and refresh the stamina bar.

RCV Armor: See also White Armor. Radiant Liastora, an armor with a strong support passive.

RCV: A unit’s base recovery/healing rate.

Reapers: See also Liches. Boss, commonly refers to the version found in Weapon Keys, typically attacks with status effects such as poison, sleep, and arteseals.

Red Ribbon: Metellard Ribbon that gives immunity to ailments.

Red Ring: Promeggle Liberator that can heal HP based on an unit's RCV when the unit kills an enemy.

Reroll: To continually create new accounts until a desired summon pull is reached.

Ribbon: unless otherwise specified, Metellard Ribbon

“To roll”, “a roll”, “to pull”, “a pull”: To spend Hero Stones in a summon event.

Rush: The rapid increase of accumulated mana of the upper tier of ranks during the last few hours of a Soul Arena event

SA: Soul Arena

Scuba Gear/Snorkel: Summer Memories, an armor sporting a strong attack stat and an Aura chance increasing passive (see Arte Plus).

Shields: Iron Stance, where an enemy uses ‘shields’ which must be broken through to pierce the enemy’s defense.

Single: The first roll of a summon event that guarantees a 4 star or above unit.

Sphere: See also Orb. Spheres give more exp when fusing items.

Splash: Slash and spell, used in conjunction with describing leader skills.

Thicket: Bewitching Thicket, a stage currently thought of to have the most EXP/stamina gain. EXP is x2 on Sunday.

Thrash: Thrust and spell, used in conjunction with describing leader skills.

Tile Boost/Buff: An active that boost the damage on units by the tile they are occupying on the board/field. (See Tile Boosters)

Tile Changer: An active skill that changes tiles into another tile. (See Category:Tile Changer)

Type Boost/Buff: An active that boost the damage on units by weapon type. (See Type Boosters)

Vamp: See also Arte Healer. A unit whose arte will return damage dealt as HP. (See Arte Healers)

Weapon Key: Key of Weapon, a Key stage used to farm gear from the chosen type and evolve materials. This is also sometimes used to grind account level.

White Armor: See also RCV Armor. Radiant Liastora, an armor with a strong support passive.

Units
Beginner Luke: (Sword of Swords) Luke. See SoS Luke.

Beginner Yuri: (Shadowed Judge) Yuri, a unit known for its spell/thrust leader skill and delay arte. One of the only beginner units to not be featured in the common summon pool.

Blushing Luke: (Blushing in Finery) Luke, one of the highest ATK stat units currently available.

Bodybuilder Panonno/Pnonno/Pasca: see Pnonno (specifically refers to the Triad Blossom variant)

Bride Sara, Bride P, Bride E, Bride G, (Bride) Chester: Units from the June Bride Summon.

Cheerleader Flynn/Emil/Colette/Marta: Units from the Cheerleader Summon.

FHM Tear: (Fonic Hymn Master) Tear, a unit known for high RCV stats.

GM Rita: (Grand Mage) Rita, a unit with a rare cheap tile change active skill.

IColette, IAnise, ILeia, IReala or IMColette, IMAnise, IMLeia, IMReala: Units from The Idolmaster Collaboration Summon.

Keele: Unless otherwise specified, refers to the 4 star unit (Craymel Mage) Keele with a turn delay Arte.

Kimono Ludger: (New Year's Kimono) Ludger, a unit known for his arte healing ability.

Kratos: Unless otherwise specified, refers to the 4 star unit (Blademagic Master) Kratos with an Arte that will return damage dealt as HP.

LoL Asbel: (Lord of Lhant) Asbel, a unit with both a MA and a turn delay Arte.

Mieu Tear/Luke/Norma/Keele: Units from the Mieu & Masters Summon.

Parka Asbel: (Vest Parka Wearer) Asbel, an arte healer, 2x type booster, and an HP/ATK leader.

Pnonno or Panonno, Enonno, Gnonno or Ganonno: Units from the Triad Blossom Summon. (May also refer to their units in the June Bride Summon)

SA Unit: The 5* unit received from a character's respective Soul Arena.

School Stahn/Leon/Muzet/Elize: Units from the Campus Legends Summon.

SoS Luke: (Sword of Swords) Luke, a unit used as a slash/spell leader.

Stahn, Judith: Unless otherwise specified, refers to the units from the Elemental Summon who have 3x tile boosts as active skills and 1.5x HP/ATK for all units as leader skill.

Swim/Summer Milla/Asbel/Jude/Cheria: Units from the Swimwear Summon.

V. Sara or Vargas Sara: (Commander of Fire) Sara, a unit from the BF collaboration with a useful type boost skill.

WotA Leon: (Warrior of the Abyss) Leon, a unit known for its Desperation Healer ability combined with MA.

Yggy: The 6 star Unit (Voice of Martel) Yggdrasill.