User blog:Ayleria/Enemy Page Template

Enemy page time! This will be much more complicated because of the nature of Tales of Link. Since enemies appear to be reused and their stats modified in most instances, we will not be including any numerical values on the enemy pages. Instead, we will focus on what you might typically expect from an enemy, such as gathered move names, tile attacks, or status ailments.

Variables:
 * name: The enemy name. Usually the same in most cases as the page name.  Boss enemies that might share the same name as ToL characters should be named differently, such as "Barbatos (Boss)".
 * dispName: Usually can be blank, except in cases as listed above where the page name includes a modifier. If the page is "Barbatos (Boss)", then dispName = Barbatos.
 * image: Most likely blank, too, unless the image name is different than the page name.
 * type: Common, Event, or Boss. Boss takes priority over Event.  More categories may be added later.
 * element: Earth, Fire, Wind, Water, Light, Dark, Neutral, or Multi. Multi would usually be the case for bosses that have appeared more than once with different elements.
 * moves: Move names only, maybe their targeted attack type (row/column/X/+). Separate each move set with.
 * tiles: All tiles the enemy might attack. May be more info than necessary.
 * status: Status ailments this enemy might inflict. Sleep, Poison, Paralysis, Burned, Frozen, Petrified, Seal.
 * location: Where to find. Might not be necessary much longer so feel free to leave it blank.

Code: